package com.tri.framework;

import android.graphics.Canvas;
import android.view.KeyEvent;
import android.view.MotionEvent;

public interface IState 
{
	public void init();
	
	public void destory();
	
	public void update();
	
	public void render(Canvas canvas);
	
	public boolean onKeyDown(int keyCode, KeyEvent event);
	
	public boolean onTouchEvent(MotionEvent event);
}
